Illustration of person at arcade claw crane game
Art by Utomaru

Tokyo Dreams

Everything comes down to one moment.

By Joseph Elliott | Art by Utomaru
From the February 2025 Issue

Learning Objective: to explore descriptive writing in a work of short fiction

Lexile: 740L
Other Key Skills: conflict, inference, character
SPOTLIGHT ON: DESCRIPTIVE WRITING

Descriptive writing is the use of vivid language that helps the reader imagine the world of a story.

The game center was a place of wonders. It was full of hundreds of crane games, each one flashing colored lights and blasting tinny music, tempting brave users to test their skill and win the prizes kept trapped inside their glass cages.

Keiko passed the center every day on her way home from school and could never resist going inside. There was one machine in particular that she was always drawn to, tucked away in the farthest corner. It contained a Doragon plushy, a character from one of the most popular TV shows in Japan. The sign on the machine flashed “Doragon” in red, white, and pink. Keiko watched day after day as other people tried their luck, taking note of their mistakes and planning her own tactics. When no one was playing, Keiko pressed her hands against the machine and leaned forward until her breath steamed up the glass.

“One day,” she whispered to Doragon. “One day.”

She had to keep an eye out for the security guard. He walked up and down the aisles in his sharp uniform and his shiny shoes. Why was he always frowning at her? She wasn’t doing anything wrong. It wasn’t her fault she couldn’t afford the machines. Ever since Papa lost his job, there simply wasn’t the money to spare. Keiko looked down whenever the guard passed, making sure she never met his eye.

Art by Utomaru

One day—a day as unremarkable as any other—Keiko was walking home from school when she spotted something silver glinting in the gutter, underneath a discarded bento box. She nearly tripped over her feet in her haste to pick it up. It was cold and wet and covered in grime, but there was no denying what it was.

A 100 yen coin.

Today was the day! Today Doragon would be hers! She wiped the coin on the edge of her skirt and sprinted the rest of the way to the game center. She went straight to the rear corner, passing the security guard on her way through. He frowned at her as usual, but she didn’t care. Inside his glass box, Doragon smiled at her. He knew they would soon be united. Keiko pressed the ¥100 coin against her forehead and then slotted it into the machine. It was only enough for one attempt, so it was now or never.

Ori Jones/Courtesy of Joseph Elliott (Joseph Elliott) 

When author Joseph Elliott visited Japan, he saw security guards at game centers opening up the crane games and helping people win. That’s what inspired Elliott to write this story!

The machine made a high-pitched sound as it registered the coin, and the music increased in tempo. Its frantic pings matched the rapid beating of her heart. She took hold of the joystick in both hands. Her palms were sweaty. Concentrate. Concentrate.

She pushed the joystick forward. A little more, a little more. Then she edged the claw to the right, moving it until it aligned perfectly with Doragon. Around her, lights pulsed and music blared, but all her focus was on the claw. She swallowed, took a deep breath, then pressed the grab button. The claw lowered, its metal prongs closing around Doragon’s body. Then the claw lifted, carrying Doragon with it. She’d done it! Doragon was hers!

But as the claw was moving back to its start position, the arm shook and Doragon fell from its grip.

No!

It wasn’t fair! She’d been so close. Keiko wiggled the joystick and tapped the grab button again and again, but it was no use. She’d failed, just like everyone else; Doragon was doomed to stay trapped in his glass prison forever. She turned away from the machine and slouched toward the exit.

Just as she was about to leave, someone stepped in front of her, blocking her way. It was the security guard.

“Excuse me, miss,” he said, his face stern.

“I didn’t do anything wrong,” Keiko said.

“I know,” replied the security guard, “but you forgot this.”

He lifted his arm to reveal the Doragon plushy concealed behind his back. He winked at her and handed it over.

Keiko didn’t know what to say.

“But . . . but . . . Thank you,” she finally managed to utter.

Shutterstock.com (tatami) 

Tatami is a traditional Japanese floor covering. The mats are made from straw covered in rush (a type of plant).

Before the security guard could change his mind, Keiko tucked Doragon under her arm and ran all the way home. The second she arrived, she slipped off her shoes, shouted a greeting to her papa, and took the stairs two at a time. She knocked on Akio’s door, then slid it across. Her little brother was sitting on a tatami mat, reading one of her old manga novels. Its cover was creased, and the corners were tatty and worn.

“I got you something,” Keiko said.

“What?” Akio replied, dragging his eyes away from the book.

“A birthday present.”

Akio wrinkled his nose. “But my birthday was ages ago. And Papa said we couldn’t afford presents this year.”

“Lucky you’ve got me, then, isn’t it?”

Akio put the book down and gave his sister a quizzical look. Keiko paused for a moment—a small smile dancing across her lips—and then revealed the Doragon plushy. The moment Akio saw it, his eyes lit up.

“Are you serious?” he said, jumping to his feet. “It’s really for me?”

“It’s really for you,” Keiko replied, handing it over.

Akio turned the plushy over in his hands, his face full of wonder.

“This is too cool!” he said. “Doragon is my favorite!”

“I know he is,” said Keiko. “I know.”

Still holding Doragon in one hand, Akio wrapped his arms around his sister and gave her the biggest, tightest hug.

Icon of a lightbulb

Writing Prompt

Think about your favorite place in the world. Write a paragraph about that place, using descriptive language to bring the setting to life.

This story was originally published in the February 2025 issue.

Slideshows (1)
Audio ()
Activities (7)
Quizzes (1)
Answer Key (1)
Slideshows (1)
Audio ()
Activities (7)
Quizzes (1)
Answer Key (1)
Step-by-Step Lesson Plan

Close Reading, Critical Thinking, Skill Building

Essential Questions: How can details bring a story to life? How do family relationships shape who we are? What do a person’s actions say about them?

1. Prepare to Read

(15 minutes)

Preview Vocabulary (5 minutes)

Project the Google Slides version of Vocabulary: Definitions and Practice on your whiteboard. Review the definitions and complete the activity as a class. Highlighted words: haste, tactics, tempo, tinny. Audio pronunciations of the words and a read-aloud of the definitions are embedded on the slides. Optionally, print the PDF version or share the slideshow link to your LMS and have students preview the words and complete the activity independently before class.

View a Slideshow (10 minutes)

Project the slideshow Background Builder: Japanese Culture in “Tokyo Dreams,” which provides information about elements of Japanese culture mentioned in the story that may be unfamiliar to American students.

2. Read and Discuss

(30 minutes)

Read the “Spotlight On” box on page 13 or at the top of the digital story page.

For students’ first read, have them follow along as they listen to the audio read-aloud, located in the Resources tab in Teacher View and at the top of the story page in Student View.

Have students reread and annotate the story for descriptive details independently. Here are some symbols you might have them use: 

👀 = sight

👃 = smell

👄 = taste

✋ = touch

👂 = sound

Alternatively, have students complete a double-entry journal during their reread. In their journals or on a piece of paper, have students create a T-chart. In the left-hand column, have them record three to five lines that help bring the story to life. In the right-hand column, have them record their reactions to these lines through questions, comments, connections, or analysis. You can find both a print and a digital version of our Double-Entry Journal handout in the Resources tab. 

Sensory detail examples:

Sight: “It was full of hundreds of crane games, each one flashing colored lights”; “Keiko paused for a moment—a small smile dancing across her lips.”

Smell: n/a

Taste: n/a

Touch: “Keiko pressed her hands against the machine and leaned forward until her breath steamed up the glass”; “It was cold and wet and covered in grime”; “She took hold of the joystick in both hands. Her palms were sweaty.”

Sound: “The machine made a high-pitched sound as it registered the coin, and the music increased in tempo. Its frantic pings matched the rapid beating of her heart.”

Divide students into groups to discuss their annotations or double-entry journals. Then reconvene as a whole group and pose the following questions, some of which may draw on students’ reading responses and group discussions. (If you prefer to have students answer these questions in writing, use the Discussion Questions in the Resources tab.)

Discussion Questions (15 minutes)

1. What is the main conflict in the story? How is it resolved? (conflict) The main conflict is Keiko wanting to win the Doragon plushy, but not having the money to play the crane game. When Keiko finds a coin and is able to play, she grabs Doragon with the claw, but the machine drops it and she does not win. The conflict is resolved when the security guard gives Keiko the plushy anyway.

2. Consider the security guard’s actions throughout the story. What does Keiko assume about him? What is the security guard likely thinking about Keiko?
(inference, character) Throughout the story, Keiko says the security guard is always frowning at her and giving stern looks. She assumes he is watching her to make sure she isn’t doing anything wrong. The security guard is likely feeling bad that Keiko comes into the game center every day and watches the Doragon game but doesn’t have enough money to play. He knows how badly she wants Doragon.

3. Based on the story, what can you tell about Keiko’s relationship with her brother?
(inference) Based on the story, it’s clear that Keiko has a very close relationship with her brother. She spends day after day planning how to win Doragon. Until the end of the story, we assume that she wants the plushy for herself, but the ending reveals that she wanted it for Akio. She is so excited to give him Doragon once she has it, that she runs all the way home, climbs the stairs two at a time, and rushes into his room. She feels so much joy being able to give him a gift that she knows he will love. When she says, “Lucky you’ve got me, then, isn’t it?,” you can tell she feels a responsibility toward him and is proud to be there for him. When Akio hugs his sister, you can tell he loves and appreciates his sister just as much as she loves him.

3. Describe Your Favorite Place

(60 minutes)

Have students use the Featured Skill Activity: Descriptive Writing to help them to respond to the writing prompt on page 14 in the printed magazine and at the bottom of the digital story page:

Think about your favorite place in the world. Write a paragraph about that place, using descriptive language to bring the setting to life.

Alternatively, have students choose a task from the Choice Board, a menu of culminating tasks. (Our Choice Board options include the writing prompt from the magazine, differentiated versions of the writing prompt, and additional creative ways for students to demonstrate their understanding of a story.)

Connected readings from the Scope archives

Text-to-Speech